Depressed: This Prisoner moves much slower when suppressed or when their needs aren't met.Insomniac: This Prisoner requires very little sleep.Extremely Stoical: This Prisoner will not become suppressed when in Solitary. The prisoners will be easily angered when their needs aren't met.These prisoners wear white suits and 'Insane' can be seen as one of their traits.The insane prisoners require padded cells and holding cells.These inmates can either be imported into the prison or created when a prisoner's needs are not satisfied.Neglecting your Prisoners’ needs and punishing them too frequently risks permanently damaging their health.Ĭriminally insane inmates are unpredictable, require special care, and have their own Reputation traits for you to consider when building your prison. Handle their needs and behaviours without pushing the population to breaking point. The Psych Ward DLC allows players to open their lockups to a new class of inmates: the Criminally Insane.
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